Google Cloud Gaming Client for Java
Java idiomatic client for Cloud Gaming.
Quickstart
If you are using Maven, add this to your pom.xml file:
<dependency>
<groupId>com.google.cloud</groupId>
<artifactId>google-cloud-game-servers</artifactId>
<version>1.0.2</version>
</dependency>
If you are using Gradle, add this to your dependencies
compile 'com.google.cloud:google-cloud-game-servers:1.0.2'
If you are using SBT, add this to your dependencies
libraryDependencies += "com.google.cloud" % "google-cloud-game-servers" % "1.0.2"
Authentication
See the Authentication section in the base directory's README.
Getting Started
Prerequisites
You will need a Google Cloud Platform Console project with the Cloud Gaming API enabled.
Follow these instructions to get your project set up. You will also need to set up the local development environment by installing the Google Cloud SDK and running the following commands in command line: gcloud auth login
and gcloud config set project [YOUR PROJECT ID]
.
Installation and setup
You'll need to obtain the google-cloud-game-servers
library. See the Quickstart section to add google-cloud-game-servers
as a dependency in your code.
About Cloud Gaming
Cloud Gaming provides access to the Game Services API.
See the Cloud Gaming client library docs to learn how to use this Cloud Gaming Client Library.
Samples
Samples are in the samples/
directory. The samples' README.md
has instructions for running the samples.
Sample | Source Code | Try it |
---|---|---|
Create Cluster | source code | |
Delete Cluster | source code | |
Get Cluster | source code | |
List Clusters | source code | |
Update Cluster | source code | |
Create Deployment | source code | |
Delete Deployment | source code | |
Get Deployment | source code | |
List Deployments | source code | |
Update Deployment | source code | |
Create Realm | source code | |
Delete Realm | source code | |
Get Realm | source code | |
List Realms | source code | |
Update Realm | source code |
Troubleshooting
To get help, follow the instructions in the shared Troubleshooting document.
Transport
Cloud Gaming uses gRPC for the transport layer.
Java Versions
Java 7 or above is required for using this client.
Versioning
This library follows Semantic Versioning.
Contributing
Contributions to this library are always welcome and highly encouraged.
See CONTRIBUTING for more information how to get started.
Please note that this project is released with a Contributor Code of Conduct. By participating in this project you agree to abide by its terms. See Code of Conduct for more information.
License
Apache 2.0 - See LICENSE for more information.
CI Status
Java Version | Status |
---|---|
Java 7 | |
Java 8 | |
Java 8 OSX | |
Java 8 Windows | |
Java 11 |