miniGDX

Multiplatform 3D Game Engine using Kotlin Multiplatform

License

License

GroupId

GroupId

com.github.minigdx
ArtifactId

ArtifactId

minigdx-android-debug
Last Version

Last Version

1.0.0
Release Date

Release Date

Type

Type

aar
Description

Description

miniGDX
Multiplatform 3D Game Engine using Kotlin Multiplatform
Project URL

Project URL

https://github.com/minigdx/minigdx
Source Code Management

Source Code Management

https://github.com/minigdx/minigdx

Download minigdx-android-debug

How to add to project

<!-- https://jarcasting.com/artifacts/com.github.minigdx/minigdx-android-debug/ -->
<dependency>
    <groupId>com.github.minigdx</groupId>
    <artifactId>minigdx-android-debug</artifactId>
    <version>1.0.0</version>
    <type>aar</type>
</dependency>
// https://jarcasting.com/artifacts/com.github.minigdx/minigdx-android-debug/
implementation 'com.github.minigdx:minigdx-android-debug:1.0.0'
// https://jarcasting.com/artifacts/com.github.minigdx/minigdx-android-debug/
implementation ("com.github.minigdx:minigdx-android-debug:1.0.0")
'com.github.minigdx:minigdx-android-debug:aar:1.0.0'
<dependency org="com.github.minigdx" name="minigdx-android-debug" rev="1.0.0">
  <artifact name="minigdx-android-debug" type="aar" />
</dependency>
@Grapes(
@Grab(group='com.github.minigdx', module='minigdx-android-debug', version='1.0.0')
)
libraryDependencies += "com.github.minigdx" % "minigdx-android-debug" % "1.0.0"
[com.github.minigdx/minigdx-android-debug "1.0.0"]

Dependencies

compile (3)

Group / Artifact Type Version
com.github.minigdx : gltf-api-jvm jar 1.0.0
com.github.minigdx : kotlin-math-jvm jar 1.0.0
org.jetbrains.kotlinx : kotlinx-coroutines-core-jvm jar 1.4.2

runtime (4)

Group / Artifact Type Version
org.jetbrains.kotlin : kotlin-reflect jar 1.4.20
org.jetbrains.kotlin : kotlin-stdlib-common jar 1.4.20
org.jetbrains.kotlin : kotlin-stdlib-jdk8 jar 1.4.20
org.l33tlabs.twl : pngdecoder jar 1.0

Project Modules

There are no modules declared in this project.
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Minimalist Kotlin/Multiplaform Game Engine.

Platform supported:

  • JVM
  • JS
  • Android

Platform expected:

  • iOS
  • Native (Windows/Linux/MacOS)

🎮 Try it now by creating a game using this game template 🎮

Showcases

Try some example of what can be build using MiniGDX on the MiniGDX Showcase site

2dgame.mp4

Try it!

3dgame.mp4

Try it!

dance.mp4

Try it!

Features matrix

Feature JVM Web Android iOS
2D / 3D Rendering ⛔️
Skeleton Animation ⛔️
Keyboard Input ⛔️
Mouse/Touch Input ⛔️
Sound (MP3) ⛔️ ⛔️
AABB Collision ⛔️
SAT Collision ⛔️
Scripting ⛔️

Build

make build

MiniGDX can be updated while creating a game by using Gradle composite build

Insert in the settings.gradle.kts:

includeBuild('...path to minigdx...')
com.github.minigdx

MiniGDX

Versions

Version
1.0.0