Triple Play Java

Java-specific code for TriplePlay.

License

License

Categories

Categories

Java Languages
GroupId

GroupId

com.threerings
ArtifactId

ArtifactId

tripleplay-java
Last Version

Last Version

1.9
Release Date

Release Date

Type

Type

jar
Description

Description

Triple Play Java
Java-specific code for TriplePlay.

Download tripleplay-java

How to add to project

<!-- https://jarcasting.com/artifacts/com.threerings/tripleplay-java/ -->
<dependency>
    <groupId>com.threerings</groupId>
    <artifactId>tripleplay-java</artifactId>
    <version>1.9</version>
</dependency>
// https://jarcasting.com/artifacts/com.threerings/tripleplay-java/
implementation 'com.threerings:tripleplay-java:1.9'
// https://jarcasting.com/artifacts/com.threerings/tripleplay-java/
implementation ("com.threerings:tripleplay-java:1.9")
'com.threerings:tripleplay-java:jar:1.9'
<dependency org="com.threerings" name="tripleplay-java" rev="1.9">
  <artifact name="tripleplay-java" type="jar" />
</dependency>
@Grapes(
@Grab(group='com.threerings', module='tripleplay-java', version='1.9')
)
libraryDependencies += "com.threerings" % "tripleplay-java" % "1.9"
[com.threerings/tripleplay-java "1.9"]

Dependencies

compile (2)

Group / Artifact Type Version
com.threerings : tripleplay jar 1.9
com.googlecode.playn : playn-java jar 1.9

test (1)

Group / Artifact Type Version
junit : junit jar 4.11

Project Modules

There are no modules declared in this project.

Triple Play

Triple Play is a collection of game-related utility classes that can be used with the PlayN library on all of its myriad platform targets.

Various documentation-like-things are available:

Building

The library is built using Maven or SBT.

Invoke mvn install to build and install the library to your local Maven repository (i.e. ~/.m2/repository).

Invoke sbt publish-local to build and install the library to your local Ivy repository (i.e. ~/.ivy2/local).

Artifacts

To add a Triple Play dependency to a Maven project, add the following to your pom.xml:

<dependencies>
  <dependency>
    <groupId>com.threerings</groupId>
    <artifactId>tripleplay</artifactId>
    <version>${playn.version}</version>
  </dependency>
</dependencies>

GWT/HTML5

When using Triple Play in a PlayN game that targets the HTML5 or Flash backends, you must make some additional changes.

Add the following to your html/pom.xml (and/or flash/pom.xml):

<dependencies>
  <dependency>
    <groupId>com.threerings</groupId>
    <artifactId>tripleplay</artifactId>
    <version>${playn.version}</version>
    <classifier>sources</classifier>
  </dependency>
</dependencies>

Add a reference to the Triple Play GWT module to your FooGame.gwt.xml file, like so:

<inherits name="tripleplay.TriplePlay"/>

Finally modify the gwt-maven-plugin to override disableClassMetadata which PlayN enables by default:

<plugin>
  <groupId>org.codehaus.mojo</groupId>
  <artifactId>gwt-maven-plugin</artifactId>
  <configuration>
    <disableClassMetadata>false</disableClassMetadata>
  </configuration>
  ...
</plugin>

Distribution

Triple Play is released under the New BSD License. The most recent version of the library is available at https://github.com/threerings/tripleplay

Contact

Questions, comments, and other worldly endeavors can be handled via the Three Rings Libraries Google Group.

com.threerings

Three Rings

Versions

Version
1.9
1.8.5
1.8
1.7.2
1.7.1
1.7