spring-boot-netty
Latest Release Highlights
- Method Handles are now used to invoke handler methods.
- Updated Netty version
Motivation
Both Spring Boot and Netty are awesome projects! So, why not use them together? Imagine, how cool it would be, if you were able to use something similar to Spring WebMvc when working with Netty!
So, this is what this little project is aimed for. Initially, I've developed this for myself in order to be able to use Netty in several projects along with Spring Boot.
HOWTO
Basics
As, it is already mentioned, this project aims to be similar to Spring WebMvc, so here we have concepts of controllers and handler methods, as well as filters. So, where should you start? I like to say, that the code is the best documentation! So, we will look into codes, and I am going to refer some tests, you might look at! In order to integrate Spring Boot with Netty, you have to use @EnableNettyServers
annotation on your configuration class. This will turn the integration ON. However, in comparison to some other Spring Boot Enable annotations, you WILL have to do some additional work - since we don't have a lot of default values here! First thing to do, is to add the configuration to the Spring Context (for example, via .yaml file):
netty:
servers:
- name: server1
host: localhost
port: 40000
Take a look at this class for possible configuration properties, however for us it is time to move on! Next thing to do is to create some handlers for your server. If you have defined at least one server in configuration, you must have some handlers for it, otherwise, you will see BeanCreationException
here. Below, we will explore various handlers and how they work together.
We are going to start with @NettyOnConnect
handler. This one allows to react on connection events. All the handlers should be present in a class annotated with @NettyController
annotation. So, in case we want to react on connect event, we should do the following:
@NettyController
public class OnConnectController {
@NettyOnConnect(serverName = "server1", priority = 1)
private void onConnect1() {
System.out.println("Hello, world!");
}
@NettyOnConnect(serverName = "server1", priority = 2)
ByteBuf onConnect2(final ChanneHandlerContext ctx) {
ctx.writeAndFlush(Unpooled.copyLong(new Random().nextLong()));
return Unpooled.copyLong(new Random().nextLong());
}
}
As a result, when conneting to the server, you should see Hello, world! in server's stdout as well as receive two random long
numbers. As you can see, handlers have priority (this applies for all types of them, not only connect ones). Also, if the method returns something, this something will be sent to client. Also it is possible to inject some arguments into the handler method. This is ensured by having method parameter resolvers . By default, it is possible to receive ChanneHandlerContext
or Channel
as a connection handler parameter.
Now, moving to @NettyOnDisconnect
handler. Basic idea here is the same, create controller, mark its appropriate method, consider method parameter resolvers and react on disconnect events. However, one notable difference here is that return value of the method is ignored. So, you can return whatever from disconnect handler, nothing will happen with it... Disconnect handlers can resolve ChannelFuture
and Channel
as method parameters by default:
@NettyController
public class OnDisconnectController {
@NettyOnDisconnect(serverName = "server1", priority = 1)
private void onDisconnect1() {
System.out.println("Hello, world!");
}
@NettyOnDisconnect(serverName = "server1", priority = 2)
ByteBuf onDisconnect2() {
System.out.println("Hello, world!");
return Unpooled.copyLong(new Random().nextLong());
}
}
Having server with such a controller and disconnecting from it, you should see Hello, world! in server's stdout twice.
Next type of handlers is message handlers. These handlers rely on @NettyOnMessage
annotation. They differ from ones previously described due to the fact, that these handlers are also supporting message body parameter resolution, with a help of @NettyMessageBody
annotation. Only one such annotation should be present on given method parameters. Method parameter resolvers here by default support ChannelHandlerContext
, Channel
and @NettyMessageBody
annotated parameter resolution. Again, return value will be sent back to the client. Please, find an example below:
@NettyController
public class SomeController {
@NettyOnConnect(serverName = "server1")
private void onConnect() {
System.out.println("Client connected");
}
@NettyOnDisconnect(serverName = "server1")
private void onDisconnect() {
System.out.println("Client disconnected");
}
@NettyOnMessage(serverName = "server1", priority = 1)
public String onStringMessage(@NettyMessageBody final String msg) {
return msg;
}
@NettyOnMessage(serverName = "server1", priority = 2)
void onLongMessage1(final ChannelHandlerContext ctx, final Channel channel, @NettyMessageBody final Long msg) {
ctx.writeAndFlush(msg + 1);
channel.writeAndFlush(msg + 2);
}
@NettyOnMessage(serverName = "server1", priority = 3)
long onLongMessage2(@NettyMessageBody final long msg) {
return msg;
}
@NettyOnMessage(serverName = "server1", priority = 4)
private void onLongMessage3() {
}
}
Study this example, or also refer to this test to see, which handlers in which order depending on which message are getting called.
Custom Method Parameter Resolvers
As it was mentioned, when working with @NettyController
annotated classes, it is possible to pass various parameters to the methods. These parameters are resolved with the help of method parameter resolvers, so if you need to introduce additional parameters for your handler methods, just implement appropriate resolver and mark it as a Spring @Component
. That should do the trick:
@Component
public class RNG extends Random {
private final List<Long> generatedNumbers = Lists.newArrayList();
@Override
public long nextLong() {
final long result = super.nextLong();
generatedNumbers.add(result);
return result;
}
public List<Long> getGeneratedNumbers() {
return generatedNumbers;
}
}
@Component
public class RandomLongOnConnectResolver implements NettyOnConnectParameterResolver {
private final RNG rng;
@Autowired
public RandomLongOnConnectResolver(final RNG rng) {
this.rng = rng;
}
@Override
public Object resolve(final ChannelHandlerContext ctx) {
return rng.nextLong();
}
@Override
public boolean canResolve(final MethodParameter methodParameter) {
final Class<?> parameterType = methodParameter.getParameterType();
return long.class.isAssignableFrom(parameterType) || Long.class.isAssignableFrom(parameterType);
}
}
@Component
public class RandomLongOnDisconnectResolver implements NettyOnDisconnectParameterResolver {
private final RNG rng;
@Autowired
public RandomLongOnDisconnectResolver(final RNG rng) {
this.rng = rng;
}
@Override
public boolean canResolve(final MethodParameter methodParameter) {
final Class<?> parameterType = methodParameter.getParameterType();
return long.class.isAssignableFrom(parameterType) || Long.class.isAssignableFrom(parameterType);
}
@Override
public Object resolve(final ChannelFuture future) {
return rng.nextLong();
}
}
@Component
public class RandomLongOnMessageResolver implements NettyOnMessageParameterResolver {
private final RNG rng;
@Autowired
public RandomLongOnMessageResolver(final RNG rng) {
this.rng = rng;
}
@Override
public boolean canResolve(final MethodParameter methodParameter) {
final Class<?> parameterType = methodParameter.getParameterType();
return long.class.isAssignableFrom(parameterType) || Long.class.isAssignableFrom(parameterType);
}
@Override
public Object resolve(final ChannelHandlerContext ctx, final Object msg) {
return rng.nextLong();
}
}
Refer to this test for more information.
Filters
The last part to be discussed, are filters. There is analogy between Netty filters marked with @NettyFilter
annotation and servlet filters in Java Servlet Specification. Classes marked with this annotation will be added to Netty handler pipeline before any @NettyController
classes will do the processing. Filters should implement @ChannelHanlder
interfaces. Also, filters can be stateless and stateful. Netty itself achieves this using @ChannelHandler.Sharable
annotation. Same rules apply here with one additional requirement - if handler is not sharable, it should be defined in a ConfigurableBeanFactory.SCOPE_PROTOTYPE
scope to ensure Spring will create new instances of this bean when required! So, say, you want your server to speak with client using String
messages. Here's an example of appropriate filters and handlers:
@Scope(ConfigurableBeanFactory.SCOPE_PROTOTYPE)
@NettyFilter(serverName = "server1", priority = 1)
public class Decoder extends ReplayingDecoder<Object> {
@Override
protected void decode(final ChannelHandlerContext ctx, final ByteBuf in, final List<Object> out) {
final int size = in.readInt();
final byte[] bytes = new byte[size];
in.readBytes(bytes, 0, size);
out.add(new String(bytes, Charset.forName("UTF-8")));
}
}
@Scope(ConfigurableBeanFactory.SCOPE_PROTOTYPE)
@NettyFilter(serverName = "server1", priority = 2)
public class Encoder extends MessageToByteEncoder<Object> {
@Override
protected void encode(final ChannelHandlerContext ctx, final Object msg, final ByteBuf out) {
final String s = (String) msg;
final byte[] bytes = s.getBytes(Charset.forName("UTF-8"));
out.writeByte(1);
out.writeInt(bytes.length);
out.writeBytes(bytes);
}
}
@NettyController
@SuppressWarnings("WeakerAccess")
public class OnMessageController {
@NettyOnMessage(serverName = "server1", priority = 1)
public String onMessage(@NettyMessageBody final String msg) {
// Do your processing here...
}
}
NB! Priorities for @NettyController
and @NettyFilter
are used only with appropriate classes, which means first filters are sorted by their priority, then controllers by their. It is also possible to use only filters to do all the handling! Check this test for more information
License
This project is licensed under my personal favorite - MIT License.